About

Greetings! My name is Nyghtfall3D.

I’m a digital artist specializing in computer-generated, 3D-rendered images made with Daz Studio. I’ve been a 3D artist since 2009 and use Daz Studio exclusively.

Personal

I was born in 1971 and have been married since 1994. I make my living as a Customer Service Rep for a call center. My wife is permanently disabled. We are child-free by choice.

Fetish

I’m a fantasy death fetishist. That means I enjoy watching consenting adults role-play fantasy death scenes. Photos, videos, mainstream movies or TV shows, if it’s well-produced, I’m interested.

My fetish dates back to my youth. Thanks to relatively liberal parents and a neighborhood friend’s mom, I saw a lot of Horror movies by the time I was thirteen, starting with The Exorcist at age ten. By fifteen, I was bored with their formulaic plots, especially slasher flicks. They stopped being scary, so I started watching them just to see how many different ways filmmakers could come up with to kill off a bunch of stupid teens. In other words, like most Horror fans today, I started rooting for the villains.

I joined the web in ’94, shortly after it went public. Three years later I discovered a website called Necrobabes and learned I’m not the only one who likes watching people play dead. I’ve been a highly active member of the community ever since.

3D Art

By 2004, I felt an irresistible need to produce my own material. Unfortunately, fetish videos remain prohibitively expensive to finance, and I don’t know how to draw anything more complex than stick figures. In 2006 I learned about a free program called Daz Stuio and gave it a whirl. Much to my chagrin, despite having been around computers since the fifth grade, its learning curve through me for a loop. I spent the next three years, off and on, wrapping my head around the differences between it and a premium alternative called Poser. I finally created my first digital comic in 2009, and have been creating 3D art ever since.

My work runs the gamut of my interests and includes portraits, humor, visual perspective, and fantasy death. My workflow incluldes Daz Studio, Affinity Photo, Comic Life, and PaintShop Pro.

A Note about Hangings

I love a good hanging but grew tired of traditional gallows, nooses, and drop-hangings in general, several years ago. I think they are entirely too cliche.

Today, I much prefer what I call environmental lift-up hangings. They’re the only kind I enjoy anymore because they offer so many creative possibilities for settings, circumstance, and ligature. They also leave characters to struggle because their hands aren’t bound in any way, and I love watching them claw at a ligature that’s too thin to grip. The characters in my hanging fantasies are always taken by surprise as they’re lassoed by an unseen killer lurking above, and then hoisted off the ground until dead.

I’m writing you this because you need to know that, if you find yourself enjoying my work, lift-up hangings are the only kind you will ever see featured.

Going Pro

In June 2023 I decided to become a professional digital artist. My wife had begun work on her first novel – a Viking-themed Fantasy adventure. She was about five chapters into it at the time and I couldn’t have been more proud.

Meanwhile, the plan I started in 2022 to focus on short stories bore little fruit and I had yet to finish the first draft of a story I started that October. Listening to my wife update me on her writing challenges made me realize I’m really not cut out to be a writer. I’ve romanticized the idea since my late teens, but I rarely even read anything – sort of a requisite for being a writer – and I would go nuts with all the revisions she’s hade to make in response to critiques she’s received of her samples.

With that in mind, I decided to embrace my visually-oriented nature and focus all of my creative resources on becoming a professional artist, to learn how to create and sell content for other artists. My long-term goals include becoming a Daz Published Artist and opening a store on their site. To that end, I’m currently learning how to use an open-source modeling and animation app called Blender.

Workstation

My workstation is a custom-built AMD Ryzen 9 5900X running Windows 64-bit with 64 GB RAM and an RTX 3090 GPU.